#Fixed problem in glut.h causing conflict when linking the library against c++ programs
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@ -9,6 +9,9 @@
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#ifndef __GL_GLUT_H
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#ifndef __GL_GLUT_H
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#define __GL_GLUT_H
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#define __GL_GLUT_H
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#include <sys/cdefs.h>
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__BEGIN_DECLS
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#include <GL/gl.h>
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#include <GL/gl.h>
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/* Flush the Submitted Primitive Data to the GPU for render to screen */
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/* Flush the Submitted Primitive Data to the GPU for render to screen */
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@ -22,4 +25,6 @@ GLAPI void APIENTRY glutSwapBuffersToTexture(void *dst, GLsizei *x, GLsizei *y);
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next frame rendered */
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next frame rendered */
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GLAPI void APIENTRY glutCopyBufferToTexture(void *dst, GLsizei *x, GLsizei *y);
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GLAPI void APIENTRY glutCopyBufferToTexture(void *dst, GLsizei *x, GLsizei *y);
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__END_DECLS
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#endif /* !__GL_GLUT_H */
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#endif /* !__GL_GLUT_H */
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