Make use of swapVertex

This commit is contained in:
Luke Benstead 2019-03-25 19:30:45 +00:00
parent bdeb9cd45a
commit 9e12e15a13

View File

@ -265,10 +265,7 @@ void _glClipTriangleStrip(SubmissionTarget* target, uint8_t fladeShade) {
markDead(v3);
} else {
markDead(v1);
Vertex tmp = *v2;
*v2 = *v3;
*v3 = tmp;
swapVertex(v2, v3);
triangle = -1;
v2->flags = VERTEX_CMD;
v3->flags = VERTEX_CMD;