Write a lengthy test

This commit is contained in:
Luke Benstead 2020-11-06 20:43:38 +00:00
parent e6db0986ce
commit 9e861f0601
2 changed files with 105 additions and 5 deletions

View File

@ -1,6 +1,7 @@
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>
#include <kos.h>
#include "gl.h" #include "gl.h"
#include "glu.h" #include "glu.h"
@ -44,6 +45,8 @@ void ReSizeGLScene(int Width, int Height)
/* The main drawing function. */ /* The main drawing function. */
void DrawGLScene() void DrawGLScene()
{ {
usleep(500000);
static GLfloat rotation = 0.0f; static GLfloat rotation = 0.0f;
static GLfloat movement = 0.0f; static GLfloat movement = 0.0f;
static GLboolean increasing = GL_TRUE; static GLboolean increasing = GL_TRUE;
@ -60,7 +63,7 @@ void DrawGLScene()
movement -= 0.05f; movement -= 0.05f;
} }
rotation += 0.5f; rotation += 10.0f;
rotation = (rotation > 360.0f) ? rotation - 360.0f : rotation; rotation = (rotation > 360.0f) ? rotation - 360.0f : rotation;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear The Screen And The Depth Buffer glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear The Screen And The Depth Buffer
@ -69,15 +72,15 @@ void DrawGLScene()
glDisable(GL_CULL_FACE); glDisable(GL_CULL_FACE);
glPushMatrix(); glPushMatrix();
glTranslatef(0.0f, -1.0f, movement); glTranslatef(0.0f, -0.1f, 0 /*movement*/);
glRotatef(rotation, 0.0f, 1.0f, 0.0f); glRotatef(rotation, 0.0f, 1.0f, 0.0f);
glBegin(GL_TRIANGLES); glBegin(GL_TRIANGLES);
glColor3f(1.0f, 0.0f, 0.0f); glColor3f(1.0f, 0.0f, 0.0f);
glVertex3f(0.0f, 0.0f, -5.0f); glVertex3f(-2.5f, 0.0f, 5.0f);
glColor3f(1.0f, 0.0f, 0.0f); glColor3f(1.0f, 0.0f, 0.0f);
glVertex3f(-2.5f, 0.0f, 5.0f); glVertex3f(0.0f, 0.0f, -5.0f);
glColor3f(0.0f, 0.0f, 1.0f); glColor3f(0.0f, 0.0f, 1.0f);
glVertex3f(2.5f, 0.0f, 5.0f); glVertex3f(2.5f, 0.0f, 5.0f);

View File

@ -52,7 +52,6 @@ private:
#define assert_vertex_equal(v, x, y, z) \ #define assert_vertex_equal(v, x, y, z) \
assert_is_not_null(v); \ assert_is_not_null(v); \
printf("> %f, %f, %f\n", v->xyz[0], v->xyz[1], v->xyz[2]); \
assert_close(v->xyz[0], x, 0.0001f); \ assert_close(v->xyz[0], x, 0.0001f); \
assert_close(v->xyz[1], y, 0.0001f); \ assert_close(v->xyz[1], y, 0.0001f); \
assert_close(v->xyz[2], z, 0.0001f); \ assert_close(v->xyz[2], z, 0.0001f); \
@ -271,6 +270,104 @@ public:
void test_clipping_011() { void test_clipping_011() {
} }
void test_complex_strip() {
VertexBuilder builder;
auto list = builder.
add_header().
add(5, 0, -8, 8).
add(2, 0, -4, 4).
add(6, 0, -3, 3).
add(4, 0, 5, -5).
add(10, 0, 3, -3).
add(11, 0, 5, -5).
add(12, 0, 3, -3).
add(17, 0, 5, -5).
add(16, 0, -3, 3).
add(19, 0, -2, 2).
add_last(17, 0, -7, 7).done();
ListIterator* it = _glIteratorBegin(list.first, list.second);
assert_is_not_null(it);
assert_is_header(it->active);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 5, 0, -8);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 2, 0, -4);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 6, 0, -3);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 2.88888f, 0, 0);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 5.25f, 0, 0);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 6, 0, -3);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 5.25f, 0, 0);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 8.0f, 0, 0);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 14.0f, 0, 0);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 16.375f, 0, 0);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 16.0f, 0, -3); // 8
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 16.375f, 0, 0);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 18.4286f, 0, 0);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 16.0f, 0, -3);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 19.0f, 0, -2);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 16.0f, 0, -3);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 19.0f, 0, -2);
it = _glIteratorNext(it);
assert_is_not_null(it);
assert_vertex_equal(it->active, 17.0f, 0, -7);
assert_equal(it->active->flags, PVR_CMD_VERTEX_EOL);
it = _glIteratorNext(it);
assert_is_null(it);
}
}; };
} }