Make glGenerateMipmap the function, and EXT the alias

This commit is contained in:
Luke Benstead 2023-07-26 20:33:12 +01:00
parent 3dcbbdbde6
commit a05e1b01fa
2 changed files with 4 additions and 4 deletions

View File

@ -254,7 +254,7 @@ GLboolean _glGenerateMipmapTwiddled(const GLuint pvrFormat, const GLubyte* prevD
return GL_TRUE; return GL_TRUE;
} }
void APIENTRY glGenerateMipmapEXT(GLenum target) { void APIENTRY glGenerateMipmap(GLenum target) {
if(target != GL_TEXTURE_2D) { if(target != GL_TEXTURE_2D) {
_glKosThrowError(GL_INVALID_OPERATION, __func__); _glKosThrowError(GL_INVALID_OPERATION, __func__);
return; return;
@ -334,7 +334,7 @@ GLAPI GLvoid APIENTRY gluBuild2DMipmaps(GLenum target, GLint internalFormat,
unsigned byte data, and finally the data itself. */ unsigned byte data, and finally the data itself. */
glTexImage2D(GL_TEXTURE_2D, 0, 3, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data); glTexImage2D(GL_TEXTURE_2D, 0, 3, width, height, 0, GL_RGB, GL_UNSIGNED_BYTE, data);
glGenerateMipmapEXT(GL_TEXTURE_2D); glGenerateMipmap(GL_TEXTURE_2D);
} }
GLenum APIENTRY glCheckFramebufferStatusEXT(GLenum target) { GLenum APIENTRY glCheckFramebufferStatusEXT(GLenum target) {

View File

@ -130,7 +130,7 @@ GLAPI void APIENTRY glGenFramebuffersEXT(GLsizei n, GLuint* framebuffers);
GLAPI void APIENTRY glDeleteFramebuffersEXT(GLsizei n, const GLuint* framebuffers); GLAPI void APIENTRY glDeleteFramebuffersEXT(GLsizei n, const GLuint* framebuffers);
GLAPI void APIENTRY glBindFramebufferEXT(GLenum target, GLuint framebuffer); GLAPI void APIENTRY glBindFramebufferEXT(GLenum target, GLuint framebuffer);
GLAPI void APIENTRY glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void APIENTRY glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
GLAPI void APIENTRY glGenerateMipmapEXT(GLenum target); GLAPI void APIENTRY glGenerateMipmap(GLenum target);
GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT(GLenum target); GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT(GLenum target);
GLAPI GLboolean APIENTRY glIsFramebufferEXT(GLuint framebuffer); GLAPI GLboolean APIENTRY glIsFramebufferEXT(GLuint framebuffer);
@ -203,7 +203,7 @@ GLAPI void APIENTRY glCompressedTexImage2DARB(GLenum target,
#define glClientActiveTexture glClientActiveTextureARB #define glClientActiveTexture glClientActiveTextureARB
#define glMultiTexCoord2f glMultiTexCoord2fARB #define glMultiTexCoord2f glMultiTexCoord2fARB
#define glGenerateMipmap glGenerateMipmapEXT #define glGenerateMipmapEXT glGenerateMipmap
#define glCompressedTexImage2D glCompressedTexImage2DARB #define glCompressedTexImage2D glCompressedTexImage2DARB
#ifndef GL_VERSION_1_4 #ifndef GL_VERSION_1_4