fix: possible minor speedups

This commit is contained in:
Hayden Kowalchuk 2019-07-03 14:30:41 -04:00
parent 7936a1fcac
commit a2c55967d4
3 changed files with 7 additions and 7 deletions

View File

@ -50,8 +50,8 @@ void _glInitMatrices() {
stack_push(&MATRIX_STACKS[1], IDENTITY); stack_push(&MATRIX_STACKS[1], IDENTITY);
stack_push(&MATRIX_STACKS[2], IDENTITY); stack_push(&MATRIX_STACKS[2], IDENTITY);
memcpy(NORMAL_MATRIX, IDENTITY, sizeof(matrix_t)); memcpy4(NORMAL_MATRIX, IDENTITY, sizeof(matrix_t));
memcpy(SCREENVIEW_MATRIX, IDENTITY, sizeof(matrix_t)); memcpy4(SCREENVIEW_MATRIX, IDENTITY, sizeof(matrix_t));
glDepthRange(0.0f, 1.0f); glDepthRange(0.0f, 1.0f);
glViewport(0, 0, vid_mode->width, vid_mode->height); glViewport(0, 0, vid_mode->width, vid_mode->height);
@ -95,7 +95,7 @@ static void transpose(GLfloat* m) {
} }
static void recalculateNormalMatrix() { static void recalculateNormalMatrix() {
memcpy(NORMAL_MATRIX, stack_top(MATRIX_STACKS + (GL_MODELVIEW & 0xF)), sizeof(matrix_t)); memcpy4(NORMAL_MATRIX, stack_top(MATRIX_STACKS + (GL_MODELVIEW & 0xF)), sizeof(matrix_t));
inverse((GLfloat*) NORMAL_MATRIX); inverse((GLfloat*) NORMAL_MATRIX);
transpose((GLfloat*) NORMAL_MATRIX); transpose((GLfloat*) NORMAL_MATRIX);
} }
@ -225,7 +225,7 @@ void glMultMatrixf(const GLfloat *m) {
{ 0.0f, 0.0f, 0.0f, 1.0f } { 0.0f, 0.0f, 0.0f, 1.0f }
}; };
memcpy(TEMP, m, sizeof(matrix_t)); memcpy4(TEMP, m, sizeof(matrix_t));
mat_load(stack_top(MATRIX_STACKS + MATRIX_IDX)); mat_load(stack_top(MATRIX_STACKS + MATRIX_IDX));
mat_apply(&TEMP); mat_apply(&TEMP);

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@ -619,10 +619,10 @@ void APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) {
void APIENTRY glGetFloatv(GLenum pname, GLfloat* params) { void APIENTRY glGetFloatv(GLenum pname, GLfloat* params) {
switch(pname) { switch(pname) {
case GL_PROJECTION_MATRIX: case GL_PROJECTION_MATRIX:
memcpy(params, _glGetProjectionMatrix(), sizeof(float) * 16); memcpy4(params, _glGetProjectionMatrix(), sizeof(float) * 16);
break; break;
case GL_MODELVIEW_MATRIX: case GL_MODELVIEW_MATRIX:
memcpy(params, _glGetModelViewMatrix(), sizeof(float) * 16); memcpy4(params, _glGetModelViewMatrix(), sizeof(float) * 16);
break; break;
default: default:
_glKosThrowError(GL_INVALID_ENUM, __func__); _glKosThrowError(GL_INVALID_ENUM, __func__);

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@ -13,7 +13,7 @@ OBJS += containers/stack.o containers/named_array.o containers/aligned_vector.o
SUBDIRS = SUBDIRS =
KOS_CFLAGS += -ffast-math -Os -Iinclude -funsafe-math-optimizations -fno-expensive-optimizations KOS_CFLAGS += -ffast-math -O3 -funroll-loops -Iinclude -funsafe-math-optimizations -fno-expensive-optimizations
GCC_FLAGS = -mlra GCC_FLAGS = -mlra
link: link: