Build out to libGLdc.a to avoid confusion with libGL
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6
Makefile
6
Makefile
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@ -5,7 +5,7 @@
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# Copyright (C) 2014 Lawrence Sebald
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# Copyright (C) 2014 Lawrence Sebald
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# Copyright (C) 2018 Luke Benstead
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# Copyright (C) 2018 Luke Benstead
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TARGET = libGL.a
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TARGET = libGLdc.a
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OBJS = GL/draw.o GL/flush.o GL/framebuffer.o GL/immediate.o GL/lighting.o GL/state.o GL/texture.o
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OBJS = GL/draw.o GL/flush.o GL/framebuffer.o GL/immediate.o GL/lighting.o GL/state.o GL/texture.o
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OBJS += GL/matrix.o GL/fog.o GL/error.o
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OBJS += GL/matrix.o GL/fog.o GL/error.o
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@ -19,11 +19,11 @@ link:
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build: $(OBJS) link
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build: $(OBJS) link
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defaultall: build subdirs linklib create_kos_link
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defaultall: create_kos_link $(OBJS) subdirs linklib
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include $(KOS_BASE)/addons/Makefile.prefab
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include $(KOS_BASE)/addons/Makefile.prefab
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# creates the kos link to the headers
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# creates the kos link to the headers
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create_kos_link:
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create_kos_link:
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rm -f ../include/GL
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rm -f ../include/GL
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ln -s ../libgl/include ../include/GL
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ln -s ../GLdc/include ../include/GL
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