Fix a minor issue in the lerabot sample
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@ -179,7 +179,7 @@ void ReSizeGLScene(int Width, int Height)
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glMatrixMode(GL_MODELVIEW);
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glMatrixMode(GL_MODELVIEW);
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}
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}
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void DrawTexturedQuad(int *tex, float x, float y, float z)
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void DrawTexturedQuad(int tex, float x, float y, float z)
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{
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{
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GLfloat texW = 10;
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GLfloat texW = 10;
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GLfloat texH = 10;
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GLfloat texH = 10;
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