General merge and repair

- Fix defines
- Fix POLYGON logic
- change static func names to macro
- Fix checkEnum
This commit is contained in:
Hayden K 2019-03-10 21:02:24 -04:00
parent a561fd469f
commit ba211c3a50
6 changed files with 47 additions and 19 deletions

View File

@ -757,6 +757,7 @@ static void genArraysTriangleStrip(
}
#define MAX_POLYGON_SIZE 32
static ClipVertex buffer[MAX_POLYGON_SIZE];
static void genArraysTriangleFan(
ClipVertex* output,
@ -769,8 +770,7 @@ static void genArraysTriangleFan(
GLboolean doTexture, GLboolean doMultitexture, GLboolean doLighting) {
assert(count < MAX_POLYGON_SIZE);
static ClipVertex buffer[MAX_POLYGON_SIZE];
genArraysCommon(
output, count,
vptr, vstride, cptr, cstride, uvptr, uvstride, stptr, ststride, nptr, nstride,
@ -793,8 +793,8 @@ static void genArraysTriangleFan(
for(; i < count; ++i) {
output[target++] = *first;
output[target++] = buffer[i];
output[target] = buffer[i - 1];
output[target++] = buffer[i - 1];
output[target] = buffer[i];
output[target++].flags = PVR_CMD_VERTEX_EOL;
}
}
@ -1280,7 +1280,7 @@ void APIENTRY glEnableClientState(GLenum cap) {
(ENABLED_VERTEX_ATTRIBUTES |= UV_ENABLED_FLAG);
break;
default:
_glKosThrowError(GL_INVALID_ENUM, "glEnableClientState");
_glKosThrowError(GL_INVALID_ENUM, __func__);
}
}
@ -1303,7 +1303,7 @@ void APIENTRY glDisableClientState(GLenum cap) {
(ENABLED_VERTEX_ATTRIBUTES &= ~UV_ENABLED_FLAG);
break;
default:
_glKosThrowError(GL_INVALID_ENUM, "glDisableClientState");
_glKosThrowError(GL_INVALID_ENUM, __func__);
}
}
@ -1315,7 +1315,7 @@ void APIENTRY glClientActiveTextureARB(GLenum texture) {
TRACE();
if(texture < GL_TEXTURE0_ARB || texture > GL_TEXTURE0_ARB + MAX_TEXTURE_UNITS) {
_glKosThrowError(GL_INVALID_ENUM, "glClientActiveTextureARB");
_glKosThrowError(GL_INVALID_ENUM, __func__);
}
if(_glKosHasError()) {

View File

@ -57,6 +57,7 @@ void _glKosPrintError() {
}
fprintf(stderr, "GL ERROR: %s when calling %s\n", _glErrorEnumAsString(last_error), error_function);
_glKosResetError();
}
GLenum glGetError(void) {

View File

@ -186,7 +186,7 @@ GLboolean _glCalculateAverageTexel(const GLubyte* src, const GLuint srcWidth, co
*d1 = (r << 11 | g << 5 | b);
} else {
fprintf(stderr, "ERROR: Unsupported PVR format for mipmap generation");
_glKosThrowError(GL_INVALID_OPERATION, "glGenerateMipmapEXT");
_glKosThrowError(GL_INVALID_OPERATION, __func__);
_glKosPrintError();
return GL_FALSE;
}

View File

@ -134,7 +134,7 @@ static void _updatePVRBlend(pvr_poly_cxt_t* context) {
GLboolean _glCheckValidEnum(GLint param, GLenum* values, const char* func) {
GLubyte found = 0;
while(*values != 0) {
if(*values == param) {
if(*values == (GLenum)param) {
found++;
break;
}
@ -225,7 +225,7 @@ void _glUpdatePVRTextureContext(pvr_poly_cxt_t* context, GLshort textureUnit) {
if(tx1->isPaletted) {
if(_glIsSharedTexturePaletteEnabled()) {
TexturePalette* palette = _glGetSharedPalette(tx1->shared_bank);
context->txr.format |= PVR_TXRFMT_8BPP_PAL((palette) ? 0 : palette->bank);
context->txr.format |= PVR_TXRFMT_8BPP_PAL((palette) ? 0 : palette->bank);
} else {
context->txr.format |= PVR_TXRFMT_8BPP_PAL((tx1->palette) ? tx1->palette->bank : 0);
}
@ -614,7 +614,7 @@ void APIENTRY glGetFloatv(GLenum pname, GLfloat* params) {
memcpy(params, _glGetModelViewMatrix(), sizeof(float) * 16);
break;
default:
_glKosThrowError(GL_INVALID_ENUM, "glGetIntegerv");
_glKosThrowError(GL_INVALID_ENUM, __func__);
_glKosPrintError();
break;
}
@ -656,7 +656,7 @@ void APIENTRY glGetIntegerv(GLenum pname, GLint *params) {
}
} break;
default:
_glKosThrowError(GL_INVALID_ENUM, "glGetIntegerv");
_glKosThrowError(GL_INVALID_ENUM, __func__);
_glKosPrintError();
break;
}

View File

@ -31,6 +31,7 @@ static GLboolean SUBBANKS_USED[4][16]; // 4 counts of the used 16 colour banks w
static TexturePalette* _initTexturePalette() {
TexturePalette* palette = (TexturePalette*) malloc(sizeof(TexturePalette));
assert(palette);
memset(palette, 0x0, sizeof(TexturePalette));
palette->data = NULL;
palette->format = 0;
@ -366,7 +367,7 @@ void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param) {
}
}
void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param) {
void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLint param) {
glTexEnvi(target, pname, param);
}
@ -929,7 +930,7 @@ void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalFormat,
assert(bytes);
if(needsTwiddling) {
assert(type == GL_UNSIGNED_BYTE); // Anything else needs this loop adjusting
/*assert(type == GL_UNSIGNED_BYTE); // Anything else needs this loop adjusting
GLuint x, y;
for(y = 0; y < height; ++y) {
for(x = 0; x < width; ++x) {
@ -939,7 +940,33 @@ void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalFormat,
targetData[dest] = ((GLubyte*) data)[src];
}
}
*/
/* Don't convert color indexes */
/* Linear/iterative twiddling algorithm from Marcus' tatest */
#define TWIDTAB(x) ( (x&1)|((x&2)<<1)|((x&4)<<2)|((x&8)<<3)|((x&16)<<4)| \
((x&32)<<5)|((x&64)<<6)|((x&128)<<7)|((x&256)<<8)|((x&512)<<9) )
#define TWIDOUT(x, y) ( TWIDTAB((y)) | (TWIDTAB((x)) << 1) )
#define MIN(a, b) ( (a)<(b)? (a):(b) )
uint32 x, y, min, mask;
min = MIN(w, h);
mask = min - 1;
uint8 * pixels;
uint16 * vtex;
pixels = (uint8 *) data;
vtex = (uint16*)targetData;
for(y = 0; y < h; y += 2) {
for(x = 0; x < w; x++) {
vtex[TWIDOUT((y & mask) / 2, x & mask) +
(x / min + y / min)*min * min / 2] =
pixels[y * w + x] | (pixels[(y + 1) * w + x] << 8);
}
}
data = NULL;
} else {
/* No conversion? Just copy the data, and the pvr_format is correct */
sq_cpy(targetData, data, bytes);

View File

@ -112,10 +112,10 @@ __BEGIN_DECLS
/* Texture Environment */
#define GL_TEXTURE_ENV_MODE 0x2200
#define GL_REPLACE 0x0
#define GL_MODULATE 0x1
#define GL_DECAL 0x2
#define GL_MODULATEALPHA 0x3
#define GL_REPLACE 0x1E01
#define GL_MODULATE 0x2100
#define GL_DECAL 0x2101
/* TextureMagFilter */
#define GL_NEAREST 0x2600
@ -493,7 +493,7 @@ GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
/* Texturing */
GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param);
GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param);
GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLint param);
GLAPI GLboolean APIENTRY glIsTexture(GLuint texture);
GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures);