Fix backface culling

This commit is contained in:
Luke Benstead 2017-06-01 09:39:53 +01:00
parent 824b7a64ab
commit c3a9877fdb

View File

@ -28,7 +28,7 @@ static GLubyte GL_KOS_DEPTH_FUNC = PVR_DEPTHCMP_GEQUAL;
static GLubyte GL_KOS_DEPTH_WRITE = PVR_DEPTHWRITE_ENABLE;
static GLubyte GL_KOS_BLEND_FUNC = (PVR_BLEND_ONE << 4) | (PVR_BLEND_ZERO & 0x0F);
static GLubyte GL_KOS_SHADE_FUNC = PVR_SHADE_GOURAUD;
static GLubyte GL_KOS_CULL_FUNC = PVR_CULLING_NONE;
static GLushort GL_KOS_CULL_FUNC = PVR_CULLING_NONE;
static GLushort GL_KOS_FACE_FRONT = GL_CCW;
static GLubyte GL_KOS_SUPERSAMPLE = 0;