Fix up some wrong constant values
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@ -112,10 +112,9 @@ __BEGIN_DECLS
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/* Texture Environment */
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#define GL_TEXTURE_ENV_MODE 0x2200
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#define GL_REPLACE 0x0
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#define GL_MODULATE 0x1
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#define GL_DECAL 0x2
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#define GL_MODULATEALPHA 0x3
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#define GL_REPLACE 0x1E01
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#define GL_MODULATE 0x2100
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#define GL_DECAL 0x2101
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/* TextureMagFilter */
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#define GL_NEAREST 0x2600
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