Add missing glColorMaterial definition
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@ -223,7 +223,7 @@ void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) {
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}
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}
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void glColorMaterial(GLenum face, GLenum mode) {
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void APIENTRY glColorMaterial(GLenum face, GLenum mode) {
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if(face != GL_FRONT_AND_BACK) {
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_glKosThrowError(GL_INVALID_ENUM, __func__);
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_glKosPrintError();
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@ -590,6 +590,7 @@ GLAPI void APIENTRY glLightModeliv(GLenum pname, const GLint *params);
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GLAPI void APIENTRY glMateriali(GLenum face, GLenum pname, const GLint param);
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GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, const GLfloat param);
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GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
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GLAPI void APIENTRY glColorMaterial(GLenum face, GLenum mode);
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/* glGet Functions */
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GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean* params);
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