Fix overflow

This commit is contained in:
Luke Benstead 2019-12-27 19:35:18 +00:00
parent b2a2e71795
commit eeb95193ac

View File

@ -348,7 +348,7 @@ void _glPerformLighting(Vertex* vertices, const EyeSpaceData* es, const int32_t
MS = (isSpecularCM) ? CM : MATERIAL.specular;
}
float final[3];
float final[4];
/* Initial, non-light related values */
final[0] = (SCENE_AMBIENT[0] * MA[0]) + MATERIAL.emissive[0];