Merge branch 'Add_glPolygonMode_Stub' into 'master'

add glPolygonMode() stub

See merge request simulant/GLdc!79
This commit is contained in:
Luke Benstead 2022-01-18 21:38:31 +00:00
commit f9af9af567
2 changed files with 8 additions and 0 deletions

View File

@ -276,6 +276,7 @@ void _glInitContext() {
glClearDepth(1.0f);
glDepthFunc(GL_LESS);
glDepthMask(GL_TRUE);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
glFrontFace(GL_CCW);
glCullFace(GL_BACK);
glShadeModel(GL_SMOOTH);
@ -480,6 +481,12 @@ GLAPI void APIENTRY glHint(GLenum target, GLenum mode) {
}
}
/* Polygon Rasterization Mode */
GLAPI void APIENTRY glPolygonMode(GLenum face, GLenum mode) {
_GL_UNUSED(face);
_GL_UNUSED(mode);
}
/* Culling */
GLAPI void APIENTRY glFrontFace(GLenum mode) {
FRONT_FACE = mode;

View File

@ -685,6 +685,7 @@ GLAPI GLenum APIENTRY glGetError(void);
/* Non Operational Stubs for portability */
GLAPI void APIENTRY glAlphaFunc(GLenum func, GLclampf ref);
GLAPI void APIENTRY glLineWidth(GLfloat width);
GLAPI void APIENTRY glPolygonMode(GLenum face, GLenum mode);
GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);