Commit Graph

779 Commits

Author SHA1 Message Date
Spencer Elliott
79172452f2 Convert GL_SHORT to proper float on conversion 2023-09-26 18:51:29 +00:00
Luke Benstead
420e2d75f2 Merge branch 'fix-glulookat-alignment' into 'master'
Fixed alignment for matrix passed into UploadMatrix4x4 in gluLookAt

See merge request simulant/GLdc!108
2023-09-20 15:47:38 +00:00
Spencer Elliott
202f546848 Fixed alignment for matrix passed into UploadMatrix4x4 in gluLookAt 2023-09-20 10:18:55 -05:00
Luke Benstead
d054dde785 Fix paletted texture glitch 2023-09-12 21:11:05 +01:00
Luke Benstead
00b4468928 Remove unused function 2023-09-11 20:42:09 +01:00
Luke Benstead
f0d799d14f Merge branch 'texture-refactor' into 'master'
Drastically refactor glTexImage2D

See merge request simulant/GLdc!107
2023-09-11 19:39:03 +00:00
Luke Benstead
1bf8554926 More erquirements 2023-09-11 20:34:18 +01:00
Luke Benstead
9bc6da9fba Add some requirements 2023-09-11 19:55:26 +01:00
Luke Benstead
a1536cba44 Add dependency 2023-09-11 17:31:08 +01:00
Luke Benstead
3eee140add Fix stage 2023-09-11 17:29:59 +01:00
Luke Benstead
43d64a4957 Fix twiddling issues 2023-09-11 17:27:04 +01:00
Luke Benstead
951ece6d19 Add test job to CI 2023-09-11 17:25:47 +01:00
Luke Benstead
61e5a7a2a6 More twiddling work 2023-09-10 19:41:25 +01:00
Luke Benstead
3308a57e59 Implement defragmenting the memory 2023-09-08 17:49:46 +01:00
Luke Benstead
db9e1cd424 Fall back to unaligned if there's no more aligned spaced 2023-09-08 09:13:33 +01:00
Luke Benstead
6eb079228e Fix infinite loop 2023-09-06 21:01:37 +01:00
Luke Benstead
7ce01ad93f Fix up paletted textures 2023-09-06 08:01:01 +01:00
Luke Benstead
12bd6f474f Fix issues with the allocator 2023-09-06 07:59:40 +01:00
Luke Benstead
e5a4f4f716 Continue fixing up paletted texture issues 2023-09-03 21:12:11 +01:00
Luke Benstead
4d39e19ed5 Start repairing paletted textures 2023-09-02 21:10:42 +01:00
Luke Benstead
49a0e103cb Fix up CI 2023-09-01 20:34:29 +01:00
Luke Benstead
9cedc81850 Fix broken merge 2023-09-01 20:29:24 +01:00
Luke Benstead
0e31aa3d27 Tweak 2023-09-01 20:25:27 +01:00
Luke Benstead
5e7b33797d Perf improvements and fixes 2023-09-01 20:25:27 +01:00
Luke Benstead
b19b9d498a Clean up the allocator code 2023-09-01 20:25:21 +01:00
Luke Benstead
36de063756 Allow configuring automatic texture twiddling in glKosInitEx
Defaults to enabled.
2023-09-01 20:23:55 +01:00
Luke Benstead
246cb997da Add optional dcprof to prof_texture_upload 2023-09-01 20:23:55 +01:00
Luke Benstead
cfbaea4a46 Don't calculate things twice 2023-09-01 08:52:01 +01:00
Luke Benstead
4b47f6878f Remove yalloc 2023-09-01 08:34:48 +01:00
Luke Benstead
3248499d5a Switch to the new allocator 2023-08-31 21:21:14 +01:00
Luke Benstead
fd9a9d1c25 Merge commit 'f49a98ab543b1be0049e07456fb23022435ba450' into texture-refactor 2023-08-31 20:49:42 +01:00
Luke Benstead
f49a98ab54 Fix allocate and free 2023-08-31 20:49:34 +01:00
Luke Benstead
f278777c0e WIP: Start implementing new allocator 2023-08-31 08:47:00 +01:00
Luke Benstead
34173d926c Drastically refactor glTexImage2D 2023-08-31 08:47:00 +01:00
Luke Benstead
77531ca347 Drastically refactor glTexImage2D 2023-08-26 20:34:11 +01:00
Luke Benstead
a05e1b01fa Make glGenerateMipmap the function, and EXT the alias 2023-07-26 20:33:12 +01:00
Luke Benstead
3dcbbdbde6 Add logging 2023-06-09 20:35:00 +01:00
Luke Benstead
92ee4f616d Set mode to PAL@50 if it's a European console without VGA 2023-06-06 21:05:52 +01:00
Luke Benstead
e7574bca1d Fix issues with GL_QUADS 2023-05-31 18:27:17 +01:00
Luke Benstead
026bdeff09 Fix infuriating memory corruption bug 2023-05-20 07:47:39 +01:00
Luke Benstead
f6713bc778 Speed up the software renderer 2023-05-20 07:45:45 +01:00
Luke Benstead
5865d57384 Wait for the store queues to finish when we've uploaded everything 2023-05-20 07:45:16 +01:00
Luke Benstead
1e3896e699 Clean up 2023-05-20 07:44:55 +01:00
Luke Benstead
bd47f333d6 Add more assertions 2023-05-20 07:43:57 +01:00
Luke Benstead
e57b503355 Fix memory errors 2023-05-18 16:44:11 +01:00
Luke Benstead
d81472ef57 Liberally assert stuff 2023-05-17 20:39:58 +01:00
Luke Benstead
462eb40d7a Fix bugs in texture deletion 2023-05-17 20:39:49 +01:00
Luke Benstead
c4c0bf4239 Fix an off-by-one error 2023-05-17 20:39:27 +01:00
Luke Benstead
9037d157d5 Clean up 2023-05-17 20:38:21 +01:00
Luke Benstead
52a0215ed8 Make sure we initialize texture 0. We don't actually use it yet
(binding zero disables texturing) but I believe the spec says that
texture 0 is the "default texture" and is an actual texture object.
2023-05-17 20:36:59 +01:00