Luke Benstead
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a7ef07df4c
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Restrict to video mode bounds when rasterizing
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2021-04-07 20:31:12 +01:00 |
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Luke Benstead
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b61d9a157b
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Fix out-of-bounds reads on GL_BGRA colours
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2021-04-07 20:30:55 +01:00 |
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Luke Benstead
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89031cfaba
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Add more samples
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2021-04-07 15:43:31 +01:00 |
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Luke Benstead
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d2f8741fcc
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Add some more samples to CMake
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2021-04-07 15:35:28 +01:00 |
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Luke Benstead
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2cd4c813ad
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Add some more samples and fix background colour
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2021-04-07 15:27:40 +01:00 |
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Luke Benstead
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43e9508f6a
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Implement face culling modes
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2021-04-07 15:13:17 +01:00 |
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Luke Benstead
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43dc1023d6
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Add some basic software rendering
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2021-04-07 14:32:11 +01:00 |
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Luke Benstead
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bed0ccfa6e
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Copy CompilePolyHeader from KOS
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2021-04-06 14:38:06 +01:00 |
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Luke Benstead
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e4d9c516f5
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Fix kos compilation
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2021-04-06 14:26:41 +01:00 |
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Luke Benstead
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a2ec68f960
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Start implementing triangle rasterizer
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2021-04-06 13:09:40 +01:00 |
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Luke Benstead
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f02b1ee894
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Rename x86 -> software
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2021-04-06 11:49:13 +01:00 |
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Luke Benstead
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cd4a7e0cf0
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Add SDL to power software backend
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2021-04-06 11:47:34 +01:00 |
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Luke Benstead
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79c3ad74e7
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Get nehe02 running on PC
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2021-04-05 21:59:04 +01:00 |
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Luke Benstead
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f968c3b828
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Get things compiling on PC
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2021-04-05 19:55:55 +01:00 |
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Luke Benstead
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5518d837ed
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More sh4
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2021-04-05 14:46:19 +01:00 |
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Luke Benstead
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df646bdb53
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Implement more sh4
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2021-04-05 14:43:57 +01:00 |
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Luke Benstead
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20733435e4
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More stubbing
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2021-04-05 14:41:59 +01:00 |
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Luke Benstead
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60992f2bc5
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More fixes
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2021-04-05 12:58:40 +01:00 |
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Luke Benstead
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7214852dca
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More stubbing + porting
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2021-04-05 12:49:58 +01:00 |
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Luke Benstead
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7e879b2c61
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Implement more pvr constants
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2021-04-04 22:17:24 +01:00 |
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Luke Benstead
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6361cd415e
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More porting work
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2021-04-03 21:48:57 +01:00 |
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Luke Benstead
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be974e96ad
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More porting work
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2021-04-03 14:11:54 +01:00 |
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Luke Benstead
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ebccaedb93
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Start restructuring and switching to CMake
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2021-03-28 14:33:56 +01:00 |
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Luke Benstead
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8ee28fdaac
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Merge branch 'yalloc' into 'master'
Add upstream yalloc allocator
See merge request simulant/GLdc!65
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2021-02-20 15:12:14 +00:00 |
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Luke Benstead
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8408a36629
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Implement GL_ATI_meminfo
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2021-02-20 15:10:35 +00:00 |
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Luke Benstead
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9ed6c0209e
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Defrag and retry if allocating texture memory fails
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2021-02-20 15:04:40 +00:00 |
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Luke Benstead
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f9b7cd7985
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Add a custom extension to query and defragment texture memory
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2021-02-19 21:28:31 +00:00 |
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Luke Benstead
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425a0c2af1
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Switch to yalloc
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2021-02-19 07:08:58 +00:00 |
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Luke Benstead
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ddf23974bd
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Apply tweaks to handle larger addresses (thanks @HaydenKow)
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2021-02-18 20:55:03 +00:00 |
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Luke Benstead
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8a02ee55cc
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Add upstream yalloc allocator
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2021-02-18 20:46:25 +00:00 |
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Luke Benstead
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8c187f67de
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Merge branch 'master' into 'master'
Fix glViewport()
See merge request simulant/GLdc!62
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2020-10-07 07:10:09 +00:00 |
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Andress Barajas
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a37ae364f0
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Flip Y
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2020-10-06 22:44:09 -07:00 |
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Andress Barajas
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ee8df14426
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Fix origin bot-left of glViewport
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2020-10-06 20:07:11 -07:00 |
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Luke Benstead
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fc4b724cb1
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Merge branch 'master' into 'master'
Do NULL check before access
See merge request simulant/GLdc!61
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2020-10-04 06:24:15 +00:00 |
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Andress Barajas
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700b0c6389
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Do NULL check before access
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2020-10-03 16:36:54 -07:00 |
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Luke Benstead
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62088d3191
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Merge branch 'BBHoodsta/GLdc-master'
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2020-10-03 12:05:02 +01:00 |
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Luke Benstead
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cee1c87ed5
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Fix issue with glRotate
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2020-10-03 11:54:25 +01:00 |
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Andress Barajas
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9bb1c3a9e1
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Added new nehe lessons
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2020-10-03 00:27:11 -07:00 |
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Andress Barajas
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926961fe95
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Remove DS_Store files
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2020-10-02 19:51:21 -07:00 |
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Andress Barajas
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c6200e8391
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Added more nehe samples
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2020-10-02 19:37:13 -07:00 |
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Andress Barajas
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e7d2042916
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Fixed glRotate
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2020-10-02 19:31:22 -07:00 |
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Luke Benstead
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44155632c1
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Add version template
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2020-09-28 12:52:53 +00:00 |
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Luke Benstead
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e2d0ae25a0
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Delete version.h
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2020-09-28 12:52:33 +00:00 |
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Luke Benstead
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e54db74914
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Add version template
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2020-09-28 12:52:23 +00:00 |
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Luke Benstead
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7d4207eddb
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Fix errors with final Z coordinate
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2020-05-24 09:55:13 +01:00 |
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Luke Benstead
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d932811be4
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Small optimisation
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2020-05-22 07:32:02 +01:00 |
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Luke Benstead
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9bfb0c6eea
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Fix bug from last commit, don't apply lights at all if none are enabled
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2020-05-22 07:20:08 +01:00 |
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Luke Benstead
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0a92240c64
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More lighting optimisations
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2020-05-21 20:14:43 +01:00 |
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Luke Benstead
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af82f7632f
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Fix default texture modulation
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2020-05-19 21:27:34 +01:00 |
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Luke Benstead
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d6a22582f9
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Small cleanup
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2020-05-16 09:30:25 +01:00 |
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