232 lines
9.6 KiB
C
232 lines
9.6 KiB
C
/* KallistiGL for KallistiOS ##version##
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libgl/glext.h
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Copyright (C) 2014 Josh Pearson
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Copyright (c) 2007-2013 The Khronos Group Inc.
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*/
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#ifndef __GL_GLEXT_H
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#define __GL_GLEXT_H
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#include <sys/cdefs.h>
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__BEGIN_DECLS
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#define GL_TEXTURE0_ARB 0x84C0
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#define GL_TEXTURE1_ARB 0x84C1
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#define GL_TEXTURE2_ARB 0x84C2
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#define GL_TEXTURE3_ARB 0x84C3
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#define GL_TEXTURE4_ARB 0x84C4
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#define GL_TEXTURE5_ARB 0x84C5
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#define GL_TEXTURE6_ARB 0x84C6
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#define GL_TEXTURE7_ARB 0x84C7
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#define GL_TEXTURE8_ARB 0x84C8
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#define GL_TEXTURE9_ARB 0x84C9
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#define GL_TEXTURE10_ARB 0x84CA
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#define GL_TEXTURE11_ARB 0x84CB
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#define GL_TEXTURE12_ARB 0x84CC
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#define GL_TEXTURE13_ARB 0x84CD
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#define GL_TEXTURE14_ARB 0x84CE
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#define GL_TEXTURE15_ARB 0x84CF
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#define GL_TEXTURE16_ARB 0x84D0
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#define GL_TEXTURE17_ARB 0x84D1
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#define GL_TEXTURE18_ARB 0x84D2
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#define GL_TEXTURE19_ARB 0x84D3
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#define GL_TEXTURE20_ARB 0x84D4
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#define GL_TEXTURE21_ARB 0x84D5
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#define GL_TEXTURE22_ARB 0x84D6
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#define GL_TEXTURE23_ARB 0x84D7
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#define GL_TEXTURE24_ARB 0x84D8
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#define GL_TEXTURE25_ARB 0x84D9
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#define GL_TEXTURE26_ARB 0x84DA
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#define GL_TEXTURE27_ARB 0x84DB
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#define GL_TEXTURE28_ARB 0x84DC
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#define GL_TEXTURE29_ARB 0x84DD
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#define GL_TEXTURE30_ARB 0x84DE
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#define GL_TEXTURE31_ARB 0x84DF
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#define GL_ACTIVE_TEXTURE_ARB 0x84E0
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#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
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#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
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#define GL_CLAMP_TO_EDGE 0x812F
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#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
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#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
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#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
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#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
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#define GL_MULTISAMPLE_ARB 0x809D
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#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
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#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
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#define GL_SAMPLE_COVERAGE_ARB 0x80A0
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#define GL_SAMPLE_BUFFERS_ARB 0x80A8
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#define GL_SAMPLES_ARB 0x80A9
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#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
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#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
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#define GL_MULTISAMPLE_BIT_ARB 0x20000000
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#define GL_NORMAL_MAP_ARB 0x8511
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#define GL_REFLECTION_MAP_ARB 0x8512
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#define GL_TEXTURE_CUBE_MAP_ARB 0x8513
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#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
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#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
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#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
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#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
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#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
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#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
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#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
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#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
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#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
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#define GL_COMPRESSED_ALPHA_ARB 0x84E9
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#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
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#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
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#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
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#define GL_COMPRESSED_RGB_ARB 0x84ED
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#define GL_COMPRESSED_RGBA_ARB 0x84EE
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#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
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#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
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#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
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#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
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#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
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#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
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#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
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#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
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#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
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#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
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#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
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#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
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#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
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#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
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#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
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#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
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#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
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#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
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#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
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#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
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#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
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#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
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#define GL_FRAMEBUFFER_EXT 0x8D40
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#define GL_RENDERBUFFER_EXT 0x8D41
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#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
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#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
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#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
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#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
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#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
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#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
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#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
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#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
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#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
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#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
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/* Multitexture extensions */
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GLAPI void APIENTRY glActiveTextureARB(GLenum texture);
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GLAPI void APIENTRY glClientActiveTextureARB(GLenum texture);
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GLAPI void APIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
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GLAPI void APIENTRY glGenFramebuffersEXT(GLsizei n, GLuint* framebuffers);
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GLAPI void APIENTRY glDeleteFramebuffersEXT(GLsizei n, const GLuint* framebuffers);
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GLAPI void APIENTRY glBindFramebufferEXT(GLenum target, GLuint framebuffer);
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GLAPI void APIENTRY glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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GLAPI void APIENTRY glGenerateMipmap(GLenum target);
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GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT(GLenum target);
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GLAPI GLboolean APIENTRY glIsFramebufferEXT(GLuint framebuffer);
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/* ext_paletted_texture */
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#define GL_COLOR_INDEX1_EXT 0x80E2
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#define GL_COLOR_INDEX2_EXT 0x80E3
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#define GL_COLOR_INDEX4_EXT 0x80E4
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#define GL_COLOR_INDEX8_EXT 0x80E5
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#define GL_COLOR_INDEX12_EXT 0x80E6
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#define GL_COLOR_INDEX16_EXT 0x80E7
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#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8
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#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9
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#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
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#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
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#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
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#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
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#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
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#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
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#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
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#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
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GLAPI void APIENTRY glColorTableEXT(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data);
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GLAPI void APIENTRY glColorSubTableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
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GLAPI void APIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *data);
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GLAPI void APIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint *params);
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GLAPI void APIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat *params);
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/* ext OES_compressed_paletted_texture */
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/* PixelInternalFormat */
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//Ozzy: used MesaGL definitions please adjust if it causes probs.
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#define GL_PALETTE4_RGB8_OES 0x8B90
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#define GL_PALETTE4_RGBA8_OES 0x8B91
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#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
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#define GL_PALETTE4_RGBA4_OES 0x8B93
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#define GL_PALETTE4_RGB5_A1_OES 0x8B94
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#define GL_PALETTE8_RGB8_OES 0x8B95
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#define GL_PALETTE8_RGBA8_OES 0x8B96
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#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
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#define GL_PALETTE8_RGBA4_OES 0x8B98
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#define GL_PALETTE8_RGB5_A1_OES 0x8B99
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/* Loads VQ compressed texture from SH4 RAM into PVR VRAM */
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/* internalformat must be one of the following constants:
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GL_UNSIGNED_SHORT_5_6_5_VQ
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GL_UNSIGNED_SHORT_5_6_5_VQ_TWID
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GL_UNSIGNED_SHORT_4_4_4_4_VQ
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GL_UNSIGNED_SHORT_4_4_4_4_VQ_TWID
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GL_UNSIGNED_SHORT_1_5_5_5_VQ
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GL_UNSIGNED_SHORT_1_5_5_5_VQ_TWID
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*/
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GLAPI void APIENTRY glCompressedTexImage2DARB(GLenum target,
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GLint level,
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GLenum internalformat,
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GLsizei width,
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GLsizei height,
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GLint border,
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GLsizei imageSize,
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const GLvoid *data);
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/* Core aliases */
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#define GL_INVALID_FRAMEBUFFER_OPERATION GL_INVALID_FRAMEBUFFER_OPERATION_EXT
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#define glActiveTexture glActiveTextureARB
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#define glClientActiveTexture glClientActiveTextureARB
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#define glMultiTexCoord2f glMultiTexCoord2fARB
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#define glGenerateMipmapEXT glGenerateMipmap
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#define glCompressedTexImage2D glCompressedTexImage2DARB
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#ifndef GL_VERSION_1_4
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#define GL_VERSION_1_4 1
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#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
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#define GL_TEXTURE_LOD_BIAS 0x8501
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#define GL_MAX_TEXTURE_LOD_BIAS_DEFAULT 7
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#define GL_KOS_INTERNAL_DEFAULT_MIPMAP_LOD_BIAS 4
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#endif
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#ifndef GL_EXT_texture_lod_bias
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#define GL_EXT_texture_lod_bias 1
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#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
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#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
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#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
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#endif /* GL_EXT_texture_lod_bias */
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/* ATI_meminfo */
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#define GL_VBO_FREE_MEMORY_ATI 0x87FB
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#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
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#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
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__END_DECLS
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#endif /* !__GL_GLEXT_H */
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