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clip.c
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Avoid an additional copy of every vertex. Fixes #22
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2018-08-21 09:37:19 +01:00 |
clip.h
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Avoid an additional copy of every vertex. Fixes #22
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2018-08-21 09:37:19 +01:00 |
draw.c
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Avoid an additional copy of every vertex. Fixes #22
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2018-08-21 09:37:19 +01:00 |
error.c
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Detect multiple mipmap levels being uploaded to glCompressedTexImage2D
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2018-08-08 08:45:25 +01:00 |
flush.c
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Avoid an additional copy of every vertex. Fixes #22
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2018-08-21 09:37:19 +01:00 |
fog.c
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Drop all of the old libGL files
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2018-05-20 16:16:53 +01:00 |
framebuffer.c
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Mark mipmap levels as complete when generated
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2018-08-16 17:53:39 +01:00 |
glu.c
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Add gluOrtho2D, ortho2d example and fix glOrtho
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2018-05-29 19:39:27 +01:00 |
immediate.c
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Add glMultiTexCoord2fARB
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2018-08-05 09:09:38 +01:00 |
lighting.c
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Fix directional lighting bug
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2018-08-05 14:38:04 +01:00 |
matrix.c
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Finish initial pass at a zclipping implementation
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2018-07-14 21:54:43 +01:00 |
private.h
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Start refactoring the submission process
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2018-08-20 21:19:12 +01:00 |
profiler.c
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Avoid an additional copy of every vertex. Fixes #22
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2018-08-21 09:37:19 +01:00 |
profiler.h
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Performance optimisations
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2018-08-19 21:10:42 +01:00 |
state.c
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Fix some bugs with mipmaps + compressed textures
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2018-08-20 08:34:54 +01:00 |
texture.c
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Fix some bugs with mipmaps + compressed textures
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2018-08-20 08:34:54 +01:00 |