alloc
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Fix issues with the allocator
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2023-09-06 07:59:40 +01:00 |
platforms
|
Switch to the new allocator
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2023-08-31 21:21:14 +01:00 |
config.h
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fix: config.h moved to #pragma once
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2020-03-05 14:45:05 -05:00 |
draw_fastpath.inc
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Fix issues with GL_QUADS
|
2023-05-31 18:27:17 +01:00 |
draw.c
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Fix issues with GL_QUADS
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2023-05-31 18:27:17 +01:00 |
fog.c
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Error cleanup and immediate mode perf improvements
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2021-09-13 10:29:04 +01:00 |
gl_assert.h
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Clean ups and optimisations
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2022-08-25 21:24:08 +01:00 |
glu.c
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X86
|
2021-04-09 15:24:47 +00:00 |
immediate.c
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Many bug fixes and optimisations
|
2023-05-16 13:31:44 +01:00 |
lighting.c
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Don't update lights unnecessarily
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2023-03-23 20:01:41 +00:00 |
matrix.c
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Many bug fixes and optimisations
|
2023-05-16 13:31:44 +01:00 |
platform.h
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Optimisations
|
2023-05-11 20:00:13 +01:00 |
private.h
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Drastically refactor glTexImage2D
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2023-08-26 20:34:11 +01:00 |
state.c
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Drastically refactor glTexImage2D
|
2023-08-26 20:34:11 +01:00 |
texture.c
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Continue fixing up paletted texture issues
|
2023-09-03 21:12:11 +01:00 |
types.h
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Use Moops memcpy
|
2023-03-05 21:16:12 +00:00 |
util.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
version.c.in
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X86
|
2021-04-09 15:24:47 +00:00 |