GLdc/GL
2022-06-12 19:53:26 +01:00
..
platforms Fix issues and optimise 2022-06-12 19:53:26 +01:00
yalloc Align to 32 byte 2021-04-18 13:57:28 +01:00
clip.c Move clipping into list submission 2022-06-09 13:07:51 +01:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw_fastpath.inc Add tri and quad fast paths 2021-09-14 19:36:42 +01:00
draw.c Move clipping into list submission 2022-06-09 13:07:51 +01:00
error.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
flush.c Move clipping into list submission 2022-06-09 13:07:51 +01:00
fog.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
framebuffer.c Fix crash when generating mipmaps on 4bpp textures 2022-05-07 12:57:45 +01:00
glu.c X86 2021-04-09 15:24:47 +00:00
immediate.c Merge remote-tracking branch 'ozzyouzo/master' into paletted-textures 2022-05-04 20:39:39 +01:00
lighting.c 16bit palette color format support, extended 64 shared palette slots (4bpp), GL_OES_compressed_paletted_texture support 2021-12-03 09:32:53 +02:00
matrix.c Fixed glMultMatrixf(...) 2022-05-03 16:12:27 +03:00
platform.h Optimise CompilePolyHeader 2021-04-18 21:50:41 +01:00
private.h 16bit palette color format support, extended 64 shared palette slots (4bpp), GL_OES_compressed_paletted_texture support 2021-12-03 09:32:53 +02:00
state.c Add a missing space 2022-05-04 20:45:21 +01:00
texture.c Fix rgba vs argb inversion 2022-05-21 20:16:34 +01:00
types.h X86 2021-04-09 15:24:47 +00:00
util.c X86 2021-04-09 15:24:47 +00:00
version.c.in X86 2021-04-09 15:24:47 +00:00