GLdc/GL
Hayden Kowalchuk 1c792df5ae fix: texture.c
- add const where needed
- move defines to private.h
- add vq offsets to mipmaplocation
- backend support for mipmap bias
- inline fixups
- have texture.c spit more helpful info on crash
- allow mipmap uploads to actuall complete
- note unused
2020-03-05 15:09:19 -05:00
..
clip.c feat: clip.c changed to moop math 2020-03-05 14:44:41 -05:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw.c fix: draw.c inline changes, and unused notation 2020-03-05 14:48:37 -05:00
error.c Detect multiple mipmap levels being uploaded to glCompressedTexImage2D 2018-08-08 08:45:25 +01:00
flush.c Generate version.h and print version on boot. Fixes #46 2019-09-22 21:48:43 +01:00
fog.c Drop all of the old libGL files 2018-05-20 16:16:53 +01:00
framebuffer.c fix: framebuffer.c marking inline, unused notation 2020-03-05 14:49:23 -05:00
glu.c fix: glu.c changed to float, reordered math 2020-03-05 14:50:14 -05:00
immediate.c chore: immediate.c unused note 2020-03-05 14:54:07 -05:00
lighting.c chore: lighting.c remove unused, add moop math 2020-03-05 14:56:16 -05:00
matrix.c chore: matrix.c unused notation, memcpy changes 2020-03-05 14:53:48 -05:00
private.h fix: private.h 2020-03-05 14:57:30 -05:00
profiler.c feat: make profiler compile time define 2020-03-05 14:57:51 -05:00
profiler.h feat: make profiler compile time define 2020-03-05 14:57:51 -05:00
sh4_math.h feat: add trimmed moop math header 2020-03-05 14:58:06 -05:00
state.c feat: state.c add GL_POLYGON_OFFSET, add mipmap bias 2020-03-05 15:04:44 -05:00
texture.c fix: texture.c 2020-03-05 15:09:19 -05:00
util.c Fix a bad reference 2019-11-12 17:28:39 +00:00
version.h Add new file 2020-01-01 14:30:03 +00:00