GLdc/GL
2018-08-16 17:53:39 +01:00
..
clip.c Add a basic profiler and optimise some code 2018-08-16 17:51:15 +01:00
clip.h Untested multitexture implementation 2018-08-04 21:00:26 +01:00
draw.c Add a basic profiler and optimise some code 2018-08-16 17:51:15 +01:00
error.c Detect multiple mipmap levels being uploaded to glCompressedTexImage2D 2018-08-08 08:45:25 +01:00
flush.c Add a basic profiler and optimise some code 2018-08-16 17:51:15 +01:00
fog.c
framebuffer.c Mark mipmap levels as complete when generated 2018-08-16 17:53:39 +01:00
glu.c
immediate.c Add glMultiTexCoord2fARB 2018-08-05 09:09:38 +01:00
lighting.c Fix directional lighting bug 2018-08-05 14:38:04 +01:00
matrix.c Finish initial pass at a zclipping implementation 2018-07-14 21:54:43 +01:00
private.h Fix a number of issues with texture loading 2018-08-14 09:49:31 +01:00
profiler.c Add a basic profiler and optimise some code 2018-08-16 17:51:15 +01:00
profiler.h Add a basic profiler and optimise some code 2018-08-16 17:51:15 +01:00
state.c Fix a number of issues with texture loading 2018-08-14 09:49:31 +01:00
texture.c Handle GL_RED -> GL_RED 2018-08-14 15:55:03 +01:00