GLdc/samples/polymark/main.c
2019-03-30 07:11:08 +00:00

179 lines
3.5 KiB
C

/*
KallistiGL 2.0.0
quadmark.c
(c)2018 Luke Benstead
(c)2014 Josh Pearson
(c)2002 Dan Potter, Paul Boese
*/
#include <kos.h>
#include <GL/gl.h>
#include <stdlib.h>
#include <time.h>
enum { PHASE_HALVE, PHASE_INCR, PHASE_DECR, PHASE_FINAL };
int polycnt;
int phase = PHASE_HALVE;
float avgfps = -1;
void running_stats() {
pvr_stats_t stats;
pvr_get_stats(&stats);
if(avgfps == -1)
avgfps = stats.frame_rate;
else
avgfps = (avgfps + stats.frame_rate) / 2.0f;
}
void stats() {
pvr_stats_t stats;
pvr_get_stats(&stats);
dbglog(DBG_DEBUG, "3D Stats: %d VBLs, frame rate ~%f fps\n",
stats.vbl_count, stats.frame_rate);
}
int check_start() {
maple_device_t *cont;
cont_state_t *state;
cont = maple_enum_type(0, MAPLE_FUNC_CONTROLLER);
if(cont) {
state = (cont_state_t *)maple_dev_status(cont);
if(state)
return state->buttons & CONT_START;
}
return 0;
}
pvr_poly_hdr_t hdr;
void setup() {
glKosInit();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glOrtho(0, 640, 0, 480, -100, 100);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glEnable(GL_CULL_FACE);
}
void do_frame() {
int x, y, z;
int size;
int i;
float col;
for(i = 0; i < polycnt; i++) {
glBegin(GL_POLYGON);
x = rand() % 640;
y = rand() % 480;
z = rand() % 100 + 1;
size = rand() % 50 + 1;
col = (rand() % 255) * 0.00391f;
glColor3f(col, col, col);
glVertex3f(x - size, y - size, z);
glVertex3f(x + size, y - size, z);
glVertex3f(x + size, y + size, z);
glVertex3f(x, y + size + (size / 2), z);
glVertex3f(x - size, y + size, z);
glEnd();
}
glKosSwapBuffers();
}
time_t start;
void switch_tests(int ppf) {
printf("Beginning new test: %d polys per frame (%d per second at 60fps)\n",
ppf * 3, ppf * 3 * 60);
avgfps = -1;
polycnt = ppf;
}
void check_switch() {
time_t now;
now = time(NULL);
if(now >= (start + 5)) {
start = time(NULL);
printf(" Average Frame Rate: ~%f fps (%d pps)\n", avgfps, (int)(polycnt * avgfps * 2));
switch(phase) {
case PHASE_HALVE:
if(avgfps < 55) {
switch_tests(polycnt / 1.2f);
}
else {
printf(" Entering PHASE_INCR\n");
phase = PHASE_INCR;
}
break;
case PHASE_INCR:
if(avgfps >= 55) {
switch_tests(polycnt + 15);
}
else {
printf(" Entering PHASE_DECR\n");
phase = PHASE_DECR;
}
break;
case PHASE_DECR:
if(avgfps < 55) {
switch_tests(polycnt - 30);
}
else {
printf(" Entering PHASE_FINAL\n");
phase = PHASE_FINAL;
}
break;
case PHASE_FINAL:
break;
}
}
}
int main(int argc, char **argv) {
setup();
/* Start off with something obscene */
switch_tests(200000 / 60);
start = time(NULL);
for(;;) {
if(check_start())
break;
printf(" \r");
do_frame();
running_stats();
check_switch();
}
stats();
return 0;
}