GLdc/GL
2020-03-05 14:50:14 -05:00
..
clip.c feat: clip.c changed to moop math 2020-03-05 14:44:41 -05:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw.c fix: draw.c inline changes, and unused notation 2020-03-05 14:48:37 -05:00
error.c Detect multiple mipmap levels being uploaded to glCompressedTexImage2D 2018-08-08 08:45:25 +01:00
flush.c Generate version.h and print version on boot. Fixes #46 2019-09-22 21:48:43 +01:00
fog.c Drop all of the old libGL files 2018-05-20 16:16:53 +01:00
framebuffer.c fix: framebuffer.c marking inline, unused notation 2020-03-05 14:49:23 -05:00
glu.c fix: glu.c changed to float, reordered math 2020-03-05 14:50:14 -05:00
immediate.c Remove divisions 2020-02-29 09:48:51 +00:00
lighting.c Fix directional lighting 2020-02-22 20:33:23 +00:00
matrix.c remove single minus sign 2019-10-04 10:29:54 -04:00
private.h Inline some things 2020-02-29 13:25:30 +00:00
profiler.c Disable profiler 2019-03-29 11:26:19 +00:00
profiler.h Performance optimisations 2018-08-19 21:10:42 +01:00
state.c Fix out of bounds read 2020-02-29 09:48:52 +00:00
texture.c Fix memory leak (thanks @HaydenKow) 2020-03-02 19:20:42 +00:00
util.c Fix a bad reference 2019-11-12 17:28:39 +00:00
version.h Add new file 2020-01-01 14:30:03 +00:00