GLdc/GL
2023-04-21 11:39:37 +01:00
..
platforms Fix some things 2023-04-21 11:39:37 +01:00
yalloc
config.h
draw_fastpath.inc
draw.c
error.c
flush.c
fog.c
framebuffer.c
gl_assert.h
glu.c
immediate.c
lighting.c Don't update lights unnecessarily 2023-03-23 20:01:41 +00:00
matrix.c Optimise glLoadMatrixf 2023-04-11 20:46:12 +01:00
platform.h
private.h WIP: Restructure clipping to be much MUCH faster in the visible case 2023-04-19 20:57:44 +01:00
state.c Don't update lights unnecessarily 2023-03-23 20:01:41 +00:00
texture.c Optimise state management 2023-03-17 20:40:45 +00:00
types.h
util.c
version.c.in