alloc
|
Implement defragmenting the memory
|
2023-09-08 17:49:46 +01:00 |
platforms
|
Fix twiddling issues
|
2023-09-11 17:27:04 +01:00 |
config.h
|
fix: config.h moved to #pragma once
|
2020-03-05 14:45:05 -05:00 |
draw_fastpath.inc
|
Fix issues with GL_QUADS
|
2023-05-31 18:27:17 +01:00 |
draw.c
|
Convert GL_SHORT to proper float on conversion
|
2023-09-26 18:51:29 +00:00 |
flush.c
|
Fix up paletted textures
|
2023-09-06 08:01:01 +01:00 |
fog.c
|
Error cleanup and immediate mode perf improvements
|
2021-09-13 10:29:04 +01:00 |
gl_assert.h
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
glu.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
immediate.c
|
Many bug fixes and optimisations
|
2023-05-16 13:31:44 +01:00 |
lighting.c
|
Don't update lights unnecessarily
|
2023-03-23 20:01:41 +00:00 |
platform.h
|
Optimisations
|
2023-05-11 20:00:13 +01:00 |
private.h
|
Drastically refactor glTexImage2D
|
2023-08-26 20:34:11 +01:00 |
state.c
|
Drastically refactor glTexImage2D
|
2023-08-26 20:34:11 +01:00 |
texture.c
|
Fix paletted texture glitch
|
2023-09-12 21:11:05 +01:00 |
types.h
|
Use Moops memcpy
|
2023-03-05 21:16:12 +00:00 |
util.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
version.c.in
|
X86
|
2021-04-09 15:24:47 +00:00 |