GLdc/tests/test_glteximage2d.h
2023-08-26 20:34:11 +01:00

75 lines
2.1 KiB
C++

#include "tools/test.h"
#include <stdint.h>
#include <GL/gl.h>
#include <GL/glkos.h>
class TexImage2DTests : public test::TestCase {
public:
uint8_t image_data[8 * 8 * 4] = {0};
void set_up() {
glKosInit();
/* Init image data so each texel RGBA value matches the
* position in the array */
for(int i = 0; i < 8 * 8 * 4; i += 4) {
image_data[i + 0] = i;
image_data[i + 1] = i;
image_data[i + 2] = i;
image_data[i + 3] = i;
}
}
void tear_down() {
glKosShutdown();
}
void test_rgb_to_rgb565() {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB, GL_UNSIGNED_BYTE, image_data);
assert_equal(glGetError(), GL_NO_ERROR);
GLint internalFormat;
glGetIntegerv(GL_TEXTURE_INTERNAL_FORMAT_KOS, &internalFormat);
assert_equal(internalFormat, GL_RGB565_KOS);
}
void test_rgb_to_rgb565_twiddle() {
glEnable(GL_TEXTURE_TWIDDLE_KOS);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB, GL_UNSIGNED_BYTE, image_data);
glDisable(GL_TEXTURE_TWIDDLE_KOS);
assert_equal(glGetError(), GL_NO_ERROR);
GLint internalFormat;
glGetIntegerv(GL_TEXTURE_INTERNAL_FORMAT_KOS, &internalFormat);
assert_equal(internalFormat, GL_RGB565_TWID_KOS);
}
void test_rgba_to_argb4444() {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, image_data);
assert_equal(glGetError(), GL_NO_ERROR);
GLint internalFormat;
glGetIntegerv(GL_TEXTURE_INTERNAL_FORMAT_KOS, &internalFormat);
assert_equal(internalFormat, GL_ARGB4444_KOS);
}
void test_rgba_to_argb4444_twiddle() {
glEnable(GL_TEXTURE_TWIDDLE_KOS);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, image_data);
glDisable(GL_TEXTURE_TWIDDLE_KOS);
assert_equal(glGetError(), GL_NO_ERROR);
GLint internalFormat;
glGetIntegerv(GL_TEXTURE_INTERNAL_FORMAT_KOS, &internalFormat);
assert_equal(internalFormat, GL_ARGB4444_TWID_KOS);
}
};