GLdc/GL
2021-04-18 21:50:41 +01:00
..
platforms Force 32-byte allocations 2021-04-18 13:57:00 +01:00
yalloc Align to 32 byte 2021-04-18 13:57:28 +01:00
clip.c
config.h
draw.c
error.c
flush.c
fog.c
framebuffer.c
glu.c
immediate.c Immediate mode optimisation 2021-04-18 21:33:23 +01:00
lighting.c
matrix.c
platform.h Optimise CompilePolyHeader 2021-04-18 21:50:41 +01:00
private.h
profiler.c
profiler.h
state.c
texture.c Immediate mode optimisation 2021-04-18 21:33:23 +01:00
types.h
util.c
version.c.in