GLdc/GL
2018-08-20 20:34:11 +01:00
..
clip.c Switch to using 4-byte colours internally rather than floats 2018-08-20 09:28:30 +01:00
clip.h Switch to using 4-byte colours internally rather than floats 2018-08-20 09:28:30 +01:00
draw.c Remove conditional header sending, it's slightly slower 2018-08-20 20:34:11 +01:00
error.c Detect multiple mipmap levels being uploaded to glCompressedTexImage2D 2018-08-08 08:45:25 +01:00
flush.c Performance optimisations 2018-08-19 21:10:42 +01:00
fog.c
framebuffer.c Mark mipmap levels as complete when generated 2018-08-16 17:53:39 +01:00
glu.c
immediate.c
lighting.c
matrix.c
private.h Fix some bugs with mipmaps + compressed textures 2018-08-20 08:34:54 +01:00
profiler.c Performance optimisations 2018-08-19 21:10:42 +01:00
profiler.h Performance optimisations 2018-08-19 21:10:42 +01:00
state.c Fix some bugs with mipmaps + compressed textures 2018-08-20 08:34:54 +01:00
texture.c Fix some bugs with mipmaps + compressed textures 2018-08-20 08:34:54 +01:00