platforms
|
Refactor state management
|
2023-03-07 10:19:09 +00:00 |
yalloc
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
config.h
|
fix: config.h moved to #pragma once
|
2020-03-05 14:45:05 -05:00 |
draw_fastpath.inc
|
Add tri and quad fast paths
|
2021-09-14 19:36:42 +01:00 |
draw.c
|
Huge refactor of internal state
|
2023-03-07 21:27:48 +00:00 |
fog.c
|
Error cleanup and immediate mode perf improvements
|
2021-09-13 10:29:04 +01:00 |
framebuffer.c
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
gl_assert.h
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
glu.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
immediate.c
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
lighting.c
|
Refactor state management
|
2023-03-07 10:19:09 +00:00 |
matrix.c
|
Fixed glMultMatrixf(...)
|
2022-05-03 16:12:27 +03:00 |
platform.h
|
Clean ups and optimisations
|
2022-08-25 21:24:08 +01:00 |
private.h
|
Huge refactor of internal state
|
2023-03-07 21:27:48 +00:00 |
state.c
|
Huge refactor of internal state
|
2023-03-07 21:27:48 +00:00 |
texture.c
|
Mipmap fix
|
2023-03-05 20:26:15 +00:00 |
types.h
|
Use Moops memcpy
|
2023-03-05 21:16:12 +00:00 |
util.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
version.c.in
|
X86
|
2021-04-09 15:24:47 +00:00 |