GLdc/GL
2021-09-13 19:57:46 +01:00
..
platforms Performance improvements 2021-05-25 20:40:43 +01:00
yalloc Align to 32 byte 2021-04-18 13:57:28 +01:00
clip.c Optimisations 2021-04-20 16:08:58 +01:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw.c More optimisations 2021-09-13 19:35:53 +01:00
error.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
flush.c Performance improvements 2021-05-25 20:40:43 +01:00
fog.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
framebuffer.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
glu.c X86 2021-04-09 15:24:47 +00:00
immediate.c Small optimisation 2021-09-13 19:57:46 +01:00
lighting.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
matrix.c Refactor viewport handling 2021-04-25 13:05:56 +01:00
platform.h Optimise CompilePolyHeader 2021-04-18 21:50:41 +01:00
private.h Perf tweaks 2021-09-13 12:57:52 +01:00
state.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
texture.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
types.h X86 2021-04-09 15:24:47 +00:00
util.c X86 2021-04-09 15:24:47 +00:00
version.c.in X86 2021-04-09 15:24:47 +00:00