GLdc/GL
2021-04-07 20:31:12 +01:00
..
platforms Restrict to video mode bounds when rasterizing 2021-04-07 20:31:12 +01:00
yalloc Apply tweaks to handle larger addresses (thanks @HaydenKow) 2021-02-18 20:55:03 +00:00
clip.c Small cleanup 2020-05-16 09:30:25 +01:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw.c Fix out-of-bounds reads on GL_BGRA colours 2021-04-07 20:30:55 +01:00
error.c Get nehe02 running on PC 2021-04-05 21:59:04 +01:00
flush.c Get nehe02 running on PC 2021-04-05 21:59:04 +01:00
fog.c More stubbing 2021-04-05 14:41:59 +01:00
framebuffer.c Get nehe02 running on PC 2021-04-05 21:59:04 +01:00
glu.c Implement more pvr constants 2021-04-04 22:17:24 +01:00
immediate.c Get nehe02 running on PC 2021-04-05 21:59:04 +01:00
lighting.c More stubbing 2021-04-05 14:41:59 +01:00
matrix.c Fix kos compilation 2021-04-06 14:26:41 +01:00
platform.h Copy CompilePolyHeader from KOS 2021-04-06 14:38:06 +01:00
private.h Fix kos compilation 2021-04-06 14:26:41 +01:00
profiler.c Implement more pvr constants 2021-04-04 22:17:24 +01:00
profiler.h feat: make profiler compile time define 2020-03-05 14:57:51 -05:00
state.c Add some more samples and fix background colour 2021-04-07 15:27:40 +01:00
texture.c Get nehe02 running on PC 2021-04-05 21:59:04 +01:00
types.h More porting work 2021-04-03 14:11:54 +01:00
util.c Get nehe02 running on PC 2021-04-05 21:59:04 +01:00