GLdc/GL
2022-11-04 19:24:12 +00:00
..
platforms Faster inversion 2022-11-03 20:24:38 +00:00
yalloc Clean ups and optimisations 2022-08-25 21:24:08 +01:00
config.h
draw_fastpath.inc Add tri and quad fast paths 2021-09-14 19:36:42 +01:00
draw.c Switches instead of if ladders 2022-11-04 19:24:12 +00:00
error.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
flush.c Initialize submission target on boot to save runtime cost 2022-11-04 19:23:50 +00:00
fog.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
framebuffer.c Clean ups and optimisations 2022-08-25 21:24:08 +01:00
gl_assert.h Clean ups and optimisations 2022-08-25 21:24:08 +01:00
glu.c
immediate.c Clean ups and optimisations 2022-08-25 21:24:08 +01:00
lighting.c Clean ups and optimisations 2022-08-25 21:24:08 +01:00
matrix.c Fixed glMultMatrixf(...) 2022-05-03 16:12:27 +03:00
platform.h Clean ups and optimisations 2022-08-25 21:24:08 +01:00
private.h Initialize submission target on boot to save runtime cost 2022-11-04 19:23:50 +00:00
state.c Allow disabling near-z 2022-06-13 20:16:37 +01:00
texture.c Faster inversion 2022-09-14 19:20:24 +01:00
types.h
util.c
version.c.in