clip.c
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Avoid an additional copy of every vertex. Fixes #22
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2018-08-21 09:37:19 +01:00 |
clip.h
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Avoid an additional copy of every vertex. Fixes #22
|
2018-08-21 09:37:19 +01:00 |
draw.c
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Implement glColorMaterial
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2018-08-22 09:24:49 +01:00 |
flush.c
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Avoid an additional copy of every vertex. Fixes #22
|
2018-08-21 09:37:19 +01:00 |
immediate.c
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Properly restore state after glEnd
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2018-08-21 16:15:43 +01:00 |
lighting.c
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Implement glColorMaterial
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2018-08-22 09:24:49 +01:00 |
private.h
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Implement glColorMaterial
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2018-08-22 09:24:49 +01:00 |
profiler.c
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Avoid an additional copy of every vertex. Fixes #22
|
2018-08-21 09:37:19 +01:00 |
profiler.h
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Performance optimisations
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2018-08-19 21:10:42 +01:00 |
state.c
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Implement glColorMaterial
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2018-08-22 09:24:49 +01:00 |
texture.c
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Implement glColorMaterial
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2018-08-22 09:24:49 +01:00 |