GLdc/GL
Luke Benstead b4277b0ca9 Merge branch 'new-submission-api' into 'master'
Add a new submission API and switch immediate mode to it

See merge request simulant/GLdc!101
2023-03-24 02:15:04 +00:00
..
platforms Clean up submission code 2023-03-20 19:37:19 +00:00
yalloc Clean ups and optimisations 2022-08-25 21:24:08 +01:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw_fastpath.inc Add tri and quad fast paths 2021-09-14 19:36:42 +01:00
draw.c Add a new submission API and switch immediate mode to it 2023-03-19 20:30:35 +00:00
error.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
flush.c Initialize submission target on boot to save runtime cost 2022-11-04 19:23:50 +00:00
fog.c Error cleanup and immediate mode perf improvements 2021-09-13 10:29:04 +01:00
framebuffer.c Clean ups and optimisations 2022-08-25 21:24:08 +01:00
gl_assert.h Clean ups and optimisations 2022-08-25 21:24:08 +01:00
glu.c X86 2021-04-09 15:24:47 +00:00
immediate.c Add a new submission API and switch immediate mode to it 2023-03-19 20:30:35 +00:00
lighting.c Don't update lights unnecessarily 2023-03-23 20:01:41 +00:00
matrix.c Fixed glMultMatrixf(...) 2022-05-03 16:12:27 +03:00
platform.h Clean ups and optimisations 2022-08-25 21:24:08 +01:00
private.h Merge branch 'new-submission-api' into 'master' 2023-03-24 02:15:04 +00:00
state.c Don't update lights unnecessarily 2023-03-23 20:01:41 +00:00
texture.c Optimise state management 2023-03-17 20:40:45 +00:00
types.h Use Moops memcpy 2023-03-05 21:16:12 +00:00
util.c X86 2021-04-09 15:24:47 +00:00
version.c.in X86 2021-04-09 15:24:47 +00:00