platforms
|
Force 32-byte allocations
|
2021-04-18 13:57:00 +01:00 |
yalloc
|
Align to 32 byte
|
2021-04-18 13:57:28 +01:00 |
draw.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
error.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
flush.c
|
Implement glScissor correctly
|
2021-04-14 21:38:33 +01:00 |
fog.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
framebuffer.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
glu.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
immediate.c
|
Immediate mode optimisation
|
2021-04-18 21:33:23 +01:00 |
lighting.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
platform.h
|
Add missing header
|
2021-04-10 12:58:23 +01:00 |
private.h
|
Implement glScissor correctly
|
2021-04-14 21:38:33 +01:00 |
profiler.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
texture.c
|
Immediate mode optimisation
|
2021-04-18 21:33:23 +01:00 |
types.h
|
X86
|
2021-04-09 15:24:47 +00:00 |
util.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
version.c.in
|
X86
|
2021-04-09 15:24:47 +00:00 |