GLdc/include/GL
2022-01-18 17:06:26 +00:00
..
gl.h Add glColor4ubv() to increase compatibility of GLdc 2022-01-18 17:06:26 +00:00
glext.h Fix issues with bilinear mipmapping 2021-10-25 19:04:58 +01:00
glkos.h Use invW as the Z axis (abandon standards compliance for speed) 2021-05-01 14:32:16 +01:00
glu.h