da97483eee
These are stored in BGRA format so they can be directly cast to a uint32_t to get the correct format for the argb param in pvr_vertex_t (yay endianess) This results in a performance improvement as it reduces the data requirements. |
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.. | ||
clip.c | ||
clip.h | ||
draw.c | ||
error.c | ||
flush.c | ||
fog.c | ||
framebuffer.c | ||
glu.c | ||
immediate.c | ||
lighting.c | ||
matrix.c | ||
private.h | ||
profiler.c | ||
profiler.h | ||
state.c | ||
texture.c |