GLdc/GL
2023-05-31 18:27:17 +01:00
..
platforms Speed up the software renderer 2023-05-20 07:45:45 +01:00
yalloc Clean ups and optimisations 2022-08-25 21:24:08 +01:00
config.h
draw_fastpath.inc Fix issues with GL_QUADS 2023-05-31 18:27:17 +01:00
draw.c Fix issues with GL_QUADS 2023-05-31 18:27:17 +01:00
error.c
flush.c Clean up aligned vector 2023-05-12 20:51:36 +01:00
fog.c
framebuffer.c Clean ups and optimisations 2022-08-25 21:24:08 +01:00
gl_assert.h Clean ups and optimisations 2022-08-25 21:24:08 +01:00
glu.c
immediate.c Many bug fixes and optimisations 2023-05-16 13:31:44 +01:00
lighting.c Don't update lights unnecessarily 2023-03-23 20:01:41 +00:00
matrix.c Many bug fixes and optimisations 2023-05-16 13:31:44 +01:00
platform.h Optimisations 2023-05-11 20:00:13 +01:00
private.h Fix infuriating memory corruption bug 2023-05-20 07:47:39 +01:00
state.c Many bug fixes and optimisations 2023-05-16 13:31:44 +01:00
texture.c Fix infuriating memory corruption bug 2023-05-20 07:47:39 +01:00
types.h Use Moops memcpy 2023-03-05 21:16:12 +00:00
util.c
version.c.in