177 lines
4.9 KiB
C
177 lines
4.9 KiB
C
/*
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KallistiOS 2.0.0
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pvr-texture.c
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(c)2014 Josh PH3NOM Pearson
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Load A PVR Texture to the PVR using Open GL
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdint.h>
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#include "GL/gl.h"
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#include "GL/glu.h"
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#include "GL/glkos.h"
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#include "GL/glext.h"
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#define PVR_HDR_SIZE 0x20
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#define MAX(x, y) ((x > y) ? x : y)
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static GLuint PVR_TextureHeight(unsigned char *HDR);
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static GLuint PVR_TextureWidth(unsigned char *HDR);
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static GLuint PVR_TextureFormat(unsigned char *HDR);
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static GLuint _glGetMipmapLevelCount(GLuint width, GLuint height) {
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return 1 + floor(log2(MAX(width, height)));
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}
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static GLuint _glGetMipmapDataSize(GLuint width, GLuint height) {
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GLuint size = 0;
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GLuint i = 0;
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for(; i < _glGetMipmapLevelCount(width, height); ++i) {
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size += (width * height * 2);
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if(width > 1) {
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width /= 2;
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}
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if(height > 1) {
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height /= 2;
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}
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}
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return size;
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}
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/* Load a PVR texture file into memory, and then bind the texture to Open GL.
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fname is the name of the PVR texture file to be opened and read.
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isMipMapped should be passed as 1 if the texture contains MipMap levels, 0 otherwise.
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glMipMap should be passed as 1 if Open GL should calculate the Mipmap levels, 0 otherwise */
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GLuint glTextureLoadPVR(char *fname, unsigned char isMipMapped, unsigned char glMipMap) {
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FILE *tex = NULL;
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uint16_t *TEX0 = NULL;
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uint8_t HDR[PVR_HDR_SIZE];
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GLuint texID, texSize, texW, texH, texFormat;
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/* Open the PVR texture file, and get its file size */
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tex = fopen(fname, "rb");
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if(tex == NULL) {
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printf("FILE READ ERROR: %s\n", fname);
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while(1);
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}
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fseek(tex, 0, SEEK_END);
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texSize = ftell(tex) - PVR_HDR_SIZE;
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fseek(tex, 0, SEEK_SET);
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/* Read in the PVR texture file header */
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fread(HDR, 1, PVR_HDR_SIZE, tex);
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/* Extract some information from the PVR texture file header */
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texW = PVR_TextureWidth(HDR);
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texH = PVR_TextureHeight(HDR);
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texFormat = PVR_TextureFormat(HDR);
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/* Allocate Some Memory for the texture. If we are using Open GL to build the MipMap,
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we need to allocate enough space to hold the MipMap texture levels. */
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if(!isMipMapped && glMipMap)
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TEX0 = malloc(_glGetMipmapDataSize(texW, texH));
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else
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TEX0 = malloc(texSize);
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fread(TEX0, 1, texSize, tex); /* Read in the PVR texture data */
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/* Generate and bind a texture as normal for Open GL */
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glGenTextures(1, &texID);
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glBindTexture(GL_TEXTURE_2D, texID);
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if(texFormat != GL_UNSIGNED_SHORT_5_6_5)
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glCompressedTexImage2DARB(GL_TEXTURE_2D,
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0,
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texFormat,
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texW,
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texH,
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0,
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texSize,
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TEX0);
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else {
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fprintf(stderr, "%x\n", texFormat);
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glTexImage2D(GL_TEXTURE_2D,
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0,
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GL_RGB,
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texW, texH,
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0,
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GL_RGB,
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texFormat,
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TEX0);
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if(!isMipMapped && glMipMap)
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glGenerateMipmapEXT(GL_TEXTURE_2D);
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}
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free(TEX0);
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return texID;
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}
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static GLuint PVR_TextureFormat(unsigned char *HDR) {
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GLuint color = (GLuint)HDR[PVR_HDR_SIZE - 8];
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GLuint format = (GLuint)HDR[PVR_HDR_SIZE - 7];
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GLboolean twiddled = format == 0x01;
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GLboolean compressed = (format == 0x10 || format == 0x03);
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if(compressed) {
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if(twiddled) {
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switch(color) {
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case 0x0: {
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return GL_COMPRESSED_ARGB_1555_VQ_TWID_KOS;
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} break;
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case 0x01: {
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return GL_COMPRESSED_RGB_565_VQ_TWID_KOS;
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} break;
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case 0x02: {
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return GL_COMPRESSED_ARGB_4444_VQ_TWID_KOS;
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}
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break;
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default:
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fprintf(stderr, "Invalid texture format");
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return 0;
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}
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} else {
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switch(color) {
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case 0: {
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return GL_COMPRESSED_ARGB_1555_VQ_KOS;
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} break;
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case 1: {
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return GL_COMPRESSED_RGB_565_VQ_KOS;
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} break;
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case 2: {
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return GL_COMPRESSED_ARGB_4444_VQ_KOS;
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}
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break;
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default:
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fprintf(stderr, "Invalid texture format");
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return 0;
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}
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}
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} else {
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if(color == 1) {
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return GL_UNSIGNED_SHORT_5_6_5;
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}
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return 0;
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}
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}
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static GLuint PVR_TextureWidth(unsigned char *HDR) {
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return (GLuint)HDR[PVR_HDR_SIZE - 4] | HDR[PVR_HDR_SIZE - 3] << 8;
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}
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static GLuint PVR_TextureHeight(unsigned char *HDR) {
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return (GLuint)HDR[PVR_HDR_SIZE - 2] | HDR[PVR_HDR_SIZE - 1] << 8;
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}
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