reactphysics3d/cmake/FindFreeglut.cmake

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CMake
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# This module is used to try to find the Freeglut library and include files
IF(WIN32)
FIND_PATH(FREEGLUT_INCLUDE_DIR NAMES GL/freeglut.h)
FIND_LIBRARY(FREEGLUT_LIBRARY NAMES freeglut freeglut_static)
PATHS ${OPENGL_LIBRARY_DIR})
ELSE(WIN32)
IF(APPLE)
# Do nothing, we do not want to use freeglut on Mac OS X
ELSE(APPLE)
FIND_PATH(FREEGLUT_INCLUDE_DIR GL/freeglut.h /usr/include/GL
/usr/openwin/share/include
/usr/openwin/include
/opt/graphics/OpenGL/include
/opt/graphics/OpenGL/contrib/libglut)
FIND_LIBRARY(FREEGLUT_LIBRARY NAMES freeglut freeglut_static PATHS /usr/openwin/lib)
FIND_LIBRARY(Xi_LIBRARY Xi /usr/openwin/lib)
FIND_LIBRARY(Xmu_LIBRARY Xmu /usr/openwin/lib)
ENDIF(APPLE)
ENDIF(WIN32)
INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(FREEGLUT REQUIRED_VARS FREEGLUT_LIBRARY FREEGLUT_INCLUDE_DIR)
IF(FREEGLUT_FOUND)
SET(FREEGLUT_LIBRARIES ${FREEGLUT_LIBRARY} ${Xi_LIBRARY} ${Xmu_LIBRARY})
SET(FREEGLUT_LIBRARY ${FREEGLUT_LIBRARIES})
ENDIF(FREEGLUT_FOUND)
MARK_AS_ADVANCED(FREEGLUT_INCLUDE_DIR FREEGLUT_LIBRARY Xi_LIBRARY Xmu_LIBRARY)