reactphysics3d/src/collision/ContactInfo.cpp

40 lines
2.5 KiB
C++
Raw Normal View History

/********************************************************************************
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
* Copyright (c) 2010-2012 Daniel Chappuis *
*********************************************************************************
* *
* This software is provided 'as-is', without any express or implied warranty. *
* In no event will the authors be held liable for any damages arising from the *
* use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute it *
* freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must not claim *
* that you wrote the original software. If you use this software in a *
* product, an acknowledgment in the product documentation would be *
* appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must not be *
* misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source distribution. *
* *
********************************************************************************/
// Libraries
#include "ContactInfo.h"
using namespace reactphysics3d;
// Constructor for GJK
ContactInfo::ContactInfo(Body* body1, Body* body2, const Vector3& normal, decimal penetrationDepth,
const Vector3& localPoint1, const Vector3& localPoint2,
const Transform& transform1, const Transform& transform2)
: body1(body1), body2(body2), normal(normal), penetrationDepth(penetrationDepth),
localPoint1(localPoint1), localPoint2(localPoint2), worldPoint1(transform1 * localPoint1), worldPoint2(transform2 * localPoint2) {
}