reactphysics3d/examples/common/Viewer.h

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/********************************************************************************
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
* Copyright (c) 2010-2013 Daniel Chappuis *
*********************************************************************************
* *
* This software is provided 'as-is', without any express or implied warranty. *
* In no event will the authors be held liable for any damages arising from the *
* use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute it *
* freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must not claim *
* that you wrote the original software. If you use this software in a *
* product, an acknowledgment in the product documentation would be *
* appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must not be *
* misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source distribution. *
* *
********************************************************************************/
#ifndef VIEWER_H
#define VIEWER_H
// Libraries
#include "openglframework.h"
// Class Viewer
class Viewer : public openglframework::GlutViewer {
private :
// -------------------- Attributes -------------------- //
/// Current number of frames per seconds
int fps;
/// Number of frames during the last second
int nbFrames;
/// Current time for fps computation
int currentTime;
/// Previous time for fps computation
int previousTime;
// -------------------- Methods -------------------- //
/// Display the FPS
void displayFPS();
public :
// -------------------- Methods -------------------- //
/// Constructor
Viewer();
/// Compute the FPS
void computeFPS();
/// Display the GUI
void displayGUI();
};
#endif