70 lines
3.5 KiB
C
70 lines
3.5 KiB
C
|
/********************************************************************************
|
||
|
* ReactPhysics3D physics library, http://code.google.com/p/reactphysics3d/ *
|
||
|
* Copyright (c) 2010 Daniel Chappuis *
|
||
|
*********************************************************************************
|
||
|
* *
|
||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy *
|
||
|
* of this software and associated documentation files (the "Software"), to deal *
|
||
|
* in the Software without restriction, including without limitation the rights *
|
||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell *
|
||
|
* copies of the Software, and to permit persons to whom the Software is *
|
||
|
* furnished to do so, subject to the following conditions: *
|
||
|
* *
|
||
|
* The above copyright notice and this permission notice shall be included in *
|
||
|
* all copies or substantial portions of the Software. *
|
||
|
* *
|
||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
|
||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
|
||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE *
|
||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *
|
||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, *
|
||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN *
|
||
|
* THE SOFTWARE. *
|
||
|
********************************************************************************/
|
||
|
|
||
|
#ifndef GJKALGORITHM_H
|
||
|
#define GJKALGORITHM_H
|
||
|
|
||
|
// Libraries
|
||
|
#include "NarrowPhaseAlgorithm.h"
|
||
|
#include "ContactInfo.h"
|
||
|
#include "../body/NarrowBoundingVolume.h"
|
||
|
|
||
|
|
||
|
// ReactPhysics3D namespace
|
||
|
namespace reactphysics3d {
|
||
|
|
||
|
// Constants
|
||
|
const double REL_ERROR = 1.0e-3;
|
||
|
const double REL_ERROR_SQUARE = REL_ERROR * REL_ERROR;
|
||
|
|
||
|
// TODO : Improve the description here
|
||
|
/* -------------------------------------------------------------------
|
||
|
Class GJKAlgorithm :
|
||
|
This class implements a narrow-phase collision detection algorithm. This
|
||
|
algorithm uses the ISA-GJK algorithm and the EPA algorithm. This
|
||
|
implementation is based on the implementation discussed in the book
|
||
|
"Collision Detection in 3D Environments".
|
||
|
-------------------------------------------------------------------
|
||
|
*/
|
||
|
class GJKAlgorithm : public NarrowPhaseAlgorithm {
|
||
|
private :
|
||
|
// TODO : Implement frame coherence. For each pair of body, store
|
||
|
// the last separating axis and use it to initialize the v vector
|
||
|
Vector3D lastSeparatingAxis;
|
||
|
|
||
|
public :
|
||
|
GJKAlgorithm(); // Constructor
|
||
|
~GJKAlgorithm(); // Destructor
|
||
|
|
||
|
virtual bool testCollision(const NarrowBoundingVolume* const boundingVolume1,
|
||
|
const NarrowBoundingVolume* const boundingVolume2,
|
||
|
ContactInfo*& contactInfo); // Return true and compute a contact info if the two bounding volume collide
|
||
|
};
|
||
|
|
||
|
} // End of the ReactPhysics3D namespace
|
||
|
|
||
|
// TODO : Check what would be a correct value for the OBJECT_MARGIN constant
|
||
|
|
||
|
#endif
|