git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@284 92aac97c-a6ce-11dd-a772-7fcde58d38e6

This commit is contained in:
chappuis.daniel 2010-02-23 08:38:14 +00:00
parent 6e87a16e00
commit 0cf0364098
2 changed files with 80 additions and 0 deletions

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/****************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
// Libraries
#include "LCPSolver.h"
using namespace reactphysics3d;
// Constructor
LCPSolver::LCPSolver() {
}
// Destructor
LCPSolver::~LCPSolver() {
}

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/****************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
#ifndef LCPSOLVER_H
#define LCPSOLVER_H
// Libraries
#include "../Vector.h"
#include "../Matrix.h"
// ReactPhysics3D namespace
namespace reactphysics3d {
/* -------------------------------------------------------------------
Class LCPSolver :
This abstract class represents an algorithm to solve a Linear
Complementary Problem (LCP).
-------------------------------------------------------------------
*/
class LCPSolver {
protected:
public:
LCPSolver(); // Constructor
virtual void solve(const Matrix& A, const Vector& b, const Vector& lowLimits, const Vector& highLimits, Vector& lambda)=0; // Solve a LCP problem
virtual ~LCPSolver(); // Destructor
};
} // End of the ReactPhysics3D namespace
#endif