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sources/reactphysics3d/mathematics/lcp/LCPSolver.cpp
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sources/reactphysics3d/mathematics/lcp/LCPSolver.cpp
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/****************************************************************************
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* Copyright (C) 2009 Daniel Chappuis *
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****************************************************************************
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* This file is part of ReactPhysics3D. *
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* *
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* ReactPhysics3D is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as published *
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* by the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* ReactPhysics3D is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public License *
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* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
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***************************************************************************/
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// Libraries
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#include "LCPSolver.h"
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using namespace reactphysics3d;
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// Constructor
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LCPSolver::LCPSolver() {
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}
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// Destructor
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LCPSolver::~LCPSolver() {
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}
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sources/reactphysics3d/mathematics/lcp/LCPSolver.h
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sources/reactphysics3d/mathematics/lcp/LCPSolver.h
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/****************************************************************************
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* Copyright (C) 2009 Daniel Chappuis *
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****************************************************************************
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* This file is part of ReactPhysics3D. *
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* *
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* ReactPhysics3D is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as published *
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* by the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* ReactPhysics3D is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public License *
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* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
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***************************************************************************/
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#ifndef LCPSOLVER_H
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#define LCPSOLVER_H
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// Libraries
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#include "../Vector.h"
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#include "../Matrix.h"
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// ReactPhysics3D namespace
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namespace reactphysics3d {
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/* -------------------------------------------------------------------
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Class LCPSolver :
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This abstract class represents an algorithm to solve a Linear
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Complementary Problem (LCP).
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-------------------------------------------------------------------
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*/
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class LCPSolver {
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protected:
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public:
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LCPSolver(); // Constructor
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virtual void solve(const Matrix& A, const Vector& b, const Vector& lowLimits, const Vector& highLimits, Vector& lambda)=0; // Solve a LCP problem
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virtual ~LCPSolver(); // Destructor
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};
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} // End of the ReactPhysics3D namespace
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#endif
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