git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@168 92aac97c-a6ce-11dd-a772-7fcde58d38e6

This commit is contained in:
chappuis.daniel 2009-07-07 13:00:08 +00:00
parent 845b5d7268
commit 175f0ea937
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/***************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
// Libraries
#include "SeparatingAxis.h"
// We want to use the ReactPhysics3D namespace
using namespace reactphysics3d;
// Constructor
SeparatingAxis::SeparatingAxis() {
}
// Destructor
SeparatingAxis::~SeparatingAxis() {
}
// Return true and compute a collision contact if the two bounding volume collide
bool SeparatingAxis::testCollision(const BoundingVolume& boundingVolume1, const BoundingVolume& boundingVolume2, Contact* const contact) {
}

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/***************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
#ifndef SEPARATINGAXIS_H
#define SEPARATINGAXIS_H
// Libraries
#include "NarrowPhaseAlgorithm.h"
#include "../Constraint/Contact.h"
#include "../body/OBB.h"
// ReactPhysics3D namespace
namespace reactphysics3d {
class SeparatingAxis : public NarrowPhaseAlgorithm {
private :
public :
SeparatingAxis(); // Constructor
~SeparatingAxis(); // Destructor
virtual bool testCollision(const BoundingVolume& boundingVolume1, const BoundingVolume& boundingVolume2, Contact* const contact); // Return true and compute a collision contact if the two bounding volume collide
};
} // End of the ReactPhysics3D namespace
#endif