git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@249 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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@ -47,7 +47,7 @@ class BoundingVolume {
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void setBodyPointer(Body* body); // Set the body pointer
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void setBodyPointer(Body* body); // Set the body pointer
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virtual void updateOrientation(const Vector3D& newCenter, const Quaternion& rotationQuaternion)=0; // Update the orientation of the bounding volume according to the new orientation of the body
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virtual void updateOrientation(const Vector3D& newCenter, const Quaternion& rotationQuaternion)=0; // Update the orientation of the bounding volume according to the new orientation of the body
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virtual std::vector<Vector3D> getExtremeVertices(const Vector3D& axis) const; // Return all the vertices that are projected at the extreme of the projection of the bouding volume on the axis
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virtual std::vector<Vector3D> getExtremeVertices(const Vector3D& axis) const=0; // Return all the vertices that are projected at the extreme of the projection of the bouding volume on the axis
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virtual void draw() const=0; // Display the bounding volume (only for testing purpose)
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virtual void draw() const=0; // Display the bounding volume (only for testing purpose)
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};
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};
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