git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@352 92aac97c-a6ce-11dd-a772-7fcde58d38e6

This commit is contained in:
chappuis.daniel 2010-07-19 19:21:48 +00:00
parent b43c6a42a3
commit 730c2d33f5

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@ -40,8 +40,8 @@ struct ContactInfo {
// TODO : Use polymorphism here (change OBB into BoundingVolume to be more general)
const OBB* const obb1; // Body pointer of the first bounding volume
const OBB* const obb2; // Body pointer of the second bounding volume
const Vector3D normal; // Normal vector the the collision contact
const double penetrationDepth; // Penetration depth of the contact
const Vector3D normal; // Normal vector the the collision contact
const double penetrationDepth; // Penetration depth of the contact
ContactInfo(const OBB* const obb1, const OBB* const obb2, const Vector3D& normal, double penetrationDepth); // Constructor
};