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## ReactPhysics3D
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## ReactPhysics3D
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![Logo ReactPhysics3DLogo](https://github.com/DanielChappuis/reactphysics3d/blob/master/documentation/UserManual/images/ReactPhysics3DLogo.png)
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ReactPhysics3D is an open source C++ physics engine library that can be used in 3D simulations and games.
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ReactPhysics3D is an open source C++ physics engine library that can be used in 3D simulations and games.
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Website : [http://www.reactphysics3d.com](http://www.reactphysics3d.com)
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Website : [http://www.reactphysics3d.com](http://www.reactphysics3d.com)
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@ -37,6 +35,12 @@ The ReactPhysics3D library is released under the open-source [ZLib license](http
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You can find the User Manual and the Doxygen API Documentation [here](http://www.reactphysics3d.com/documentation.html)
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You can find the User Manual and the Doxygen API Documentation [here](http://www.reactphysics3d.com/documentation.html)
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## Branches
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The "master" branch always contains the last released version of the library. This is the most stable version. On the other side,
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the "develop" branch is used for development. This branch is frequently updated and can be quite unstable. Therefore, if you want to use the library in
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your application, it is recommended to checkout the "master" branch.
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## Issues
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## Issues
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If you find any issue with the library, you can report it on the issue tracker [here](https://github.com/DanielChappuis/reactphysics3d/issues).
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If you find any issue with the library, you can report it on the issue tracker [here](https://github.com/DanielChappuis/reactphysics3d/issues).
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