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## ReactPhysics3D ## ReactPhysics3D
![Logo ReactPhysics3DLogo](https://github.com/DanielChappuis/reactphysics3d/blob/master/documentation/UserManual/images/ReactPhysics3DLogo.png)
ReactPhysics3D is an open source C++ physics engine library that can be used in 3D simulations and games. ReactPhysics3D is an open source C++ physics engine library that can be used in 3D simulations and games.
Website : [http://www.reactphysics3d.com](http://www.reactphysics3d.com) Website : [http://www.reactphysics3d.com](http://www.reactphysics3d.com)
@ -37,6 +35,12 @@ The ReactPhysics3D library is released under the open-source [ZLib license](http
You can find the User Manual and the Doxygen API Documentation [here](http://www.reactphysics3d.com/documentation.html) You can find the User Manual and the Doxygen API Documentation [here](http://www.reactphysics3d.com/documentation.html)
## Branches
The "master" branch always contains the last released version of the library. This is the most stable version. On the other side,
the "develop" branch is used for development. This branch is frequently updated and can be quite unstable. Therefore, if you want to use the library in
your application, it is recommended to checkout the "master" branch.
## Issues ## Issues
If you find any issue with the library, you can report it on the issue tracker [here](https://github.com/DanielChappuis/reactphysics3d/issues). If you find any issue with the library, you can report it on the issue tracker [here](https://github.com/DanielChappuis/reactphysics3d/issues).