git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@153 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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@ -21,7 +21,7 @@
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#include "mathematics.h"
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#include "mathematics.h"
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#include <cassert>
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#include <cassert>
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// Namespaces
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// Namespace
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using namespace reactphysics3d;
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using namespace reactphysics3d;
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// Constructor of the class
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// Constructor of the class
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@ -34,8 +34,7 @@ namespace reactphysics3d {
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q = (x*i, y*j, z*k, w) to represent a quaternion.
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q = (x*i, y*j, z*k, w) to represent a quaternion.
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-------------------------------------------------------------------
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-------------------------------------------------------------------
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*/
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*/
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class Quaternion
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class Quaternion {
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{
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private :
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private :
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double x; // Component x of the quaternion
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double x; // Component x of the quaternion
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double y; // Component y of the quaternion
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double y; // Component y of the quaternion
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